Numeracy

Numeracy

Mathzlinks
Great parent information AND games/activities that are linked to maths stages.


Cross the swamp
This is one of my favourite games.


ADDITION AND SUBTRACTION GAMES
Minus Mission

Can you make 10?

Are you a maths magician?

Ways to make 10.

Basic facts Challenge

Alien Pairs to ten

Alien Addition - Zap the aliens


PLACE VALUE GAMES

The Greatest Game Ever!

Shark Numbers - Tens and Ones

Adding Ten Depth Chargers

Maths With a Deck of Cards

Card Sort 
Players: Individual or groups of two
Materials: Deck of cards Skill: Number recognition and group, sort, or categorise by attribute
How to Play: As a group, or individually, have students use the full deck of cards to sort and create groups by attribute. Some sorting possibilities are by colour, suit, or number.

Greater or Less Than
Players: Groups of two
Materials: Cards Ace through 10 for each player, face cards removed Skill: Number recognition, order, and sequencing
How to Play: Each child gets a set of cards Ace through 10 (for the numbers 1-10). Flip over when correct One player selects a "secret card" from his/her hand and places it face down. 1st guess 2nd guess 3rd guess The second player tries to guess what the number on the card is by selecting a card from his/her hand and placing it face up. The first player then tells whether the secret card is greater than or less than the face-up card. The second player continues to make guesses by selecting and showing different cards until he/she has discovered the value of the secret card. Players then switch roles.

Number Battle
Players: Groups of two
Materials: Deck of cards, face cards worth ten, Ace worth 1 or 11 (teacher decides)
Skill: Number recognition, order, and sequencing
How to Play: This classic game, commonly called WAR, helps students recognize relative values of numbers. Players split a deck of cards and simultaneously flip over their top cards. The highest-value card wins the pair. If the cards have the same value, each player lays three cards face down, then a new card face up. The card with the highest value wins all the cards from the round, including the face-down cards.

Place Value Number Battle
Players: Groups of two
Materials: Deck of cards with the face cards and 10s removed, Ace worth one
Skill: Number recognition, place value, order, and sequencing
How to Play: Players split a deck of cards and simultaneously flip over their top three cards to create a 3-digit number. Players may move the cards and place in any position of the number they wish. The highest number wins all six cards. * Note that you can increase the number of cards to flip if you are working on larger numbers.

Addition Number Battle 
Players: Groups of two
Materials: Deck of cards, face cards worth ten, Ace worth 1 or 11 (teacher decides)
Skill: Number recognition and addition
How to Play: Players split a deck of cards and simultaneously flip over their top two cards. Player 1: sum is 13 Player 2: sum is 18 The highest sum wins all four cards. Player 1: sum is 11 Player 2: sum is 8 If the cards sums have the same value, the cards are placed in a center pile. The next hand is played normally and the winner of the next addition number battle takes the center pile as well.

Advanced Addition Number Battle
Players: Groups of two Materials: Deck of cards, Ace worth 11, Jack worth 12, Queen worth 13, King worth 14
Skill: Number recognition and addition
How to Play: Players split a deck of cards and simultaneously flip over their top three (or four) cards. Player 1: sum is 25 Player 2: sum is 27 The highest sum wins all six (or eight) cards. Player 1: sum is 23 Player 2: sum is 35 If the cards sums have the same value, the cards are placed in a center pile. The next hand is played normally and the winner of the next addition number battle takes the center pile as well.

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